UX Designer
Location: Urbandale, IA or remote (Onsite preferred)
Schedule: Monday – Friday; 1st shift
Job Type: W2 Contract; potential to extend or convert to direct hire
Pay Rate: $45 – 50/hourly with optional benefits packages including PTO, medical insurance, and 401k
Major Purpose
- Leverages user experience research insights and recommendations to accelerate discussions and decisions early in the product development process.
- Applies internal/external standards and best practices to create tangible visualizations that serve as the blueprint for product teams to turn a concept into a solution, while ensuring consistency with brand standards.
- Designs cover multiple product lines in a single platform and enable moderately complex but serial user interactions.
- Work is of moderate complexity, typically involving a single user class with several personas or multiple user classes with a limited set of personas per class.
- Designs typically consist of moderately complex modifications to existing solutions.
Job Responsibilities:
- Creates and designs elements or components resulting in high-quality user experience designs.
- Incorporates branding and common design guidelines into products.
- Creates wireframes, mock-ups, prototypes, and specifications.
- Maintains style guides for varying methods of delivery.
- Follows appropriate design methodology, tools, and protocols to conduct user-centered design.
- Translates analytics data into visual designs to support interpretation and generation of insights (or vice versa).
Required Skills:
- Working knowledge of core user interface languages.
- Figma experience.
- Technical skill and knowledge in specialized areas of design, analysis, testing, and evaluation.
- Strong interpersonal communication, negotiation, and conflict resolution skills.
- High attention to detail and accuracy.
- Ability to deliver production-ready, clean, and usable digital user interfaces across multiple form factors.
Education and Experience:
- University degree (4 years or equivalent) in:
- Information Technology discipline or equivalent experience
- Marketing discipline or equivalent experience
- Miscellaneous discipline or equivalent experience
- Product design experience: 1–3 years
- Team environment experience: 1–3 years
- Industry-specific experience in relevant discipline: 1–3 years
- Facilitating workshops: Less than 1 year
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